Posts

Wahlrechtsreform

Von den Überlegungen, ein Mehrheitswahlrecht einzuführen, wie sie etwa in http://derstandard.at/?url=/?id=2638464 geäußert wurden, halte ich nichts, aber auch gar nichts. Die Proponenten dieses Systems vergessen ganz darauf, dass die Verfassung eine "Gewaltenteilung" vorsieht. Das heißt, dass Exekutive und Legislative zwei verschiedene Gewalten sind. Warum muss die Regierung unbedingt die Mehrheit im Parlament haben? Das bedeutet doch nur, dass Exekutive und Legislative praktisch in einer Hand sind, was dem Geist der Verfassung widerspricht! Andererseits ist das Wählen von Listen mit der Vier-Prozent-Hürde zu überdenken; ein Personenwahlrecht, das auch Außenseitern Chancen gäbe, wäre begrüßenswert.

Old-Asian fighting movies

I watched "Hero", a Chinese Wuxia movie, on TV today. Last week the same channel presented "Zatoichi", a Japanese sword-fighting movie. I guess the channel will continue broadcasting films in this style. They're very interesting since they depict the Asian culture of former centuries. Much of the way people in these films think seems strange to me. But this has made me come to the conclusion that human existence is simply not exactly only what we've been told from our parents and the older people in our community. Human beings are wild animals, and only law and tradition made them peaceful. These films from Medieval China and Old Japan show what people are like if the ethical and judical systems are still less developed. The two assassins' decisions not to kill the Emporer in "Hero" when they had the opportunity to showed the power of intuition - "Calligraphy has taught me", one of them said. The king's dismayed approval of the pe

Cool quote!

An intellectual is a person who has discovered something more interesting than sex.  - Aldous Huxley I'll add this one to my list of favourite quotes.

Ideas for a Strategy Role-Playing Game

I've added some of my ideas (there are many more lying around on my harddisk) concerning a strategy role-playing game of the kind of Shining Force to my homepage. If I'm really bored, I'll perhaps try to implement the game, but currently this isn't the case. BTW, I've already coded a 64b intro for our competition myself. Due to optimization, it's only 59 bytes in fact. I guess the winner of the compo will be somebody who has the idea to try to implement an interesting algorithm in just 64 bytes and succeeds at this enterprise.

64b Hugi Xmas Compo

The 64b intro competition has now been launched, the deadline is December 24th, 2006. Let's see how much sucess it will be! http://www.hugi.scene.org/compo/

Austria 06

Today the Austria 06 award ceremony was broadcast on TV. In the category "research", mathematician and game theorist Karl Sigmund of Vienna University was awarded the prize. That's interesting! I'd have expected the Med-Austron guy to get the prize, as it's related to medical research, but apparently, even basic, pure theoretical research with no obvious practical application is also something many Austrians consider prizeworthy. (The prize winner was chosen based on public voting.) Interesting. The main editor of "Die Presse" (the newspaper that hosted the ceremony) behaved in such an unlikeable manner when awarding the humanitarian prize that I decided to stop reading that paper.

Hugi @ Wikipedia

The Wikipedia page about Hugi is getting better, but there's still a lot that hasn't been mentioned yet. Anybody please feel free to make (serious, constructive) suggestions. http://en.wikipedia.org/wiki/Hugi

Diskmag-related article at digitalcraft.org

I've found an article on diskmags at digitalcraft.org in which Hugi is mentioned (including two screenshots from Hugi). The article is from the year 2002. Apparently it was written on the occasion of some demoscene exhibition in Germany. Judging from the contents of this article and similar articles, it seems like they've done their job well (i.e. they've read my writings about the scene before writing their own articles; some of the main points have reminded me of the opinions I used to present). So, good thing. I've put the article onto my homepage: http://www.hugi.scene.org/adok/articles/hugrez10.htm